Beyond 140: Cutting Dialogue; Integration; Don't Direct!
While this may seem like a flippant or even nonsensical tip, consider this: most writers write too much dialogue to begin with. 20 words where 10 will do -- 10 where 5 will do, five where a gesture will suffice.
Remember that people are not, as a general rule, talkative. Characters in scripts somehow become very talkative -- overly so -- because writers over-rely on dialogue to move the story along. Dialogue is the least effective way to do this, however.
As you go through your dialogue, you'll find that much of it just isn't necessary. Wherever you can replace a line with a look, gesture or some other non-verbal communication, do it. Or just leave it out. Put it back in if the story just makes no damn sense without it. But it usually will. And there'll be more drama and tension, as a result. Try it and see.
#StoryTip: Every element in your script should relate to every other element in some way, shape or form.
We cannot stress this enough. Every element in your script should be there because it's an integral part of the story, pertaining to theme, character, or plot.
If your protagonist is a process server, then that occupation, and the skills required, must be part of the plot. Period. If your character wears a red hat all the time, then it'd better be explained somewhere down the line...and that explanation had better figure into the story.
When elements are orphaned from other elements, they feel random. And they stick out like sore thumbs. They communicate, to one and all, that something is "off" about the story -- and to those who know story, they will plainly show that this is a script that lacks integration, and thus will probably fall short in other areas as well.
#StoryTip: Don't "direct" in your spec. It's a waste of time and energy. Just write an awesome story.
You have a vision. Yes, you want to communicate that vision. So you figure the best way is with a lot of ANGLE ON, INSERT, and so forth. Alas, you would be mistaken.
Directors like to direct. They get uppity when a writer usurps their prerogative. They figure, and rightly so, that writer should just write. "Leave the directing to us." We, being decent people, shall honor their reasonable request.
But we will be sneaky -- we will write description that flows AS IF we are directing. But we will never call out specific angles, shots, etc. We'll just say, "From overhead, the city looks like a wheel with spokes." And then "People rush about on their errands -- but these are not people. They are sentient WHEELS!" And then, "JOHNNY WHEELS, a whitewall, cruises down the boulevard with three of his friends." There we went from high in the sky, down into the city, and then onto a specific, er, entity. And not a shot was called out. Pretty sneaky, huh?
(And P.S. We know that "we see". We see everything in a movie. So you don't need to say "we see", any more than you need to say "I write". You wouldn't say "I write Scarlett rushes to the door after Rhett"...would you?)